Showing posts with label animation. Show all posts
Showing posts with label animation. Show all posts

Wednesday, June 2, 2010

Don't Eat the Sun

School has been out for over a month, but for some reason I have not uploaded anything related to my final projects to my blog yet. Is it because they are bad? Awful, even? Am I ashamed of them? Were my final projects really so terrible that I don't want to share them with the world?

It doesn't matter, because if I have learned anything from the internet, it's that nothing is too terrible to share with the world, so I'm going to show off my final projects anyway. Although, honestly, I don't think they're bad. All I'm showing off today is my Animation final and an image I had to create for my Semiotics class.

For my Animation final, my instructor pretty much said, "Do whatever the f you want," so I did. If you happen to remember my last post, for my midterm, I animated a Native American mask turning into a Macbook.  I stuck with the Native American theme for my final. It's a short story about a snake who eats the Sun. I had fun with it. I also tried my hand at some new animation techniques, like blur animation, which looks really cool. The pencil version, followed by the color final, are below.





And, just for the hell of it, I'll show off a little image I had to make for my Semiotics class. The assignment was to interview 20 to 30 people on what they thought of a subject of our choosing, and then make a visual representation of the responses I got.  The subject I asked people about was "scientists," and this is the visual I made.


Behold, the extent of my Photoshopping skills. But really, I did think this image was kind of funny. And that's all for now. I also have another gameplay video from my Engine-Based Design II (read: videogame-making) class, but I think I'll upload it some other time.

Friday, April 2, 2010

Midterms!

Midterms! Are usually not fun, or worthy of an exclamation point. But this time, they are. Mainly because these midterms that I'm going to show off were actually kind of interesting, to make at least. Also, midterms usually don't fit into nice little Youtube nuggets, but these ones did.



This was my midterm level, for Engine-Based Design II, AKA the one class I'm taking this semester related to my major. For the midterm we had to make a single-player level with multiple AI bots running around, who would shoot you dead if they saw you. Which I totally did, thank you very much. Sometimes it would take the bots a minute or two to respond if you shot them with a rocket, but that's cool. They're silenced rockets. Or something.

Note: I didn't make the weapons, characters, or mechanics or anything like that. I built the world, the buildings, and programmed the bots. And I added some sweet music over the video, because I thought it would be HILARIOUS.

Also, the instructors make us use those ugly-ass color cubes, so don't be gettin' on my case that my level is ugly. I know. I did my best.



So I'm kind of an idiot and didn't upload the color version of this one to Youtube yet (I'm doing it now) but enjoy this choppy, hard-to-see black-and-white version instead, until I can edit this post and add the color one, which was the actual midterm for my Animation 1 class.

This assignment was a morph, basically changing from one object to the other. Whichever object we started with was our choice (I chose a Native American Haida mask, because I am cultured, damnit), but it had to morph into whatever object the person sitting next to us chose (a MacBook, because he is trendy, damnit).

There isn't much else to say about it, except fuck my ability to draw.

Edit: Oh hey look, the color one is done.



That was quick. A little easier to see, I guess. But yeah, the same.